Atlas node · Scenes · study / needs proof

perceptual-drift

Experimental visual sketch exploring how digital transformations shift perception over time.

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What it is

perceptual-drift is best understood publicly as a sketch or study rather than as a finished installation. Its value is in the perceptual mechanism it explores, not in any inflated claim about finished scene maturity.

What it lets people do

It lets the portfolio hold onto a visual-perceptual research branch while still naming that the representative public proof object has not been surfaced yet.

What is public now

Evidence status

Status: study / needs proof. The repo exists and the conceptual frame is useful, but no public capture is linked yet, so the page should not imply installation or performance maturity.

Next proof object: One still and one 10- to 30-second clip showing the representative drift mechanism, paired with a single sentence naming that mechanism.

Boundary note

If camera input, viewers, or bodies are involved, the first public proof should be staged or redacted rather than extracted from a live setting.

What remains unresolved

  • The canonical sketch or mechanism still needs to be named publicly.
  • The relationship to other visual or live systems is still provisional.
  • No current public artifact proves whether the project is camera-based, interactive, or purely transformational.

Methods surfaced

Source trail

  • Project repo — Implementation truth.
  • Last reviewed: 2026-05-15

The Atlas is the relationship layer. Use the repository for current project-specific truth, and use studio-notes when methods, decisions, or teaching material need to travel across the fleet.

Where to go next

  • Open Scenes — Return to the pillar page for the broader scene context around this study.